Lucile Meunier
Character Painting, Character Design
Paris, France
About Lucile
Visual Development/Background
Pretty Simple
Full time position- from June 2011 to October 2012
I worked on the facebook game Criminal Case from the early beginning until it’s realise. I worked on bagrounds and I produced a lot of assets. I also helped on the art direction and workflow.
Illustrator/Concept artist
Two Dots:
Freelance- since 2012
I created High Rez illustrations and concept sketches for pack Art for Ubisoft’s licences: Assassin’s Creed, Spliter Cell The Division, Watch dogs.
Illustrator/Concept artist
The Drawing Agency
Freelance- since 2014
I created concepts and illustrations for popular brands’s advertising like L’Oréal and Amora.
Art teacher
New3dge Art school
Part-time- since 2013
I teach academic drawing, concept art and illustration.